Jeff Dee
@jeff
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Joined: Jun 14, 2010
Last seen: Apr 28, 2023
Topics: 14 / Replies: 70
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RE: New MPRPG Errata Page Updates

NEW:4.10 Snare Attacks (p.113)Clarification: The target may not reduce a Snare Attack's break point by 'rolling with damage'.

12 months ago
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RE: MP sheet on Foundry VTT: UPDATED!

drl2 writes: A new version of drl2's Mighty Protectors system for Foundry VTT has been released! - Attacks that use charges can now be linked to p...

1 year ago
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RE: Inertia

@majestic That sounds like a suggestion worth serious consideration. Thanks! -Jeff

1 year ago
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Replies: 1
Views: 875
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RE: Inertia

There are now, unfortunately, two different abilities called "Inertia". One is listed in the rulebook under Physical Abilities, and it essentially giv...

2 years ago
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Replies: 1
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RE: Reflection & Absorption Effect after armor/force field applied

That's not correct. When a character is using Armor or Force Field etc. *as* their Absorption Protection, then that protection determines which types ...

3 years ago
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RE: "Stay At Home" Ideas? LL Miniatures

galderon is correct about Omni-Man. When we were preparing the world background info for Mighty Protectors, it turned out that the name 'Omni-Man' was...

3 years ago
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RE: Reflection & Absorption Effect after armor/force field applied

Estain asked: "[1]: In the case of the option for automatic absorption as below, does the damage that gets absorbed equal the amount that was "prote...

3 years ago
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RE: Counterblast and Range?

"If either participant takes any action other than firing back at their opponent before the impasse is broken, then that opponent immediately hits and...

3 years ago
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