Last seen: May 21, 2020
I'd say yes: if the opponent is out of range it is impossible to hit. The counterblast would only be the option to avoid being hit yourself. Why shoul...
Sorry, I just found the other topic that partially solves the question. So you can skip the attack if you don't resist the attack but the recovery sav...
While the effect certainly seems like a very cool effect I think that Siphon is not the right ability for that. If you make it reversible the effect w...
oh no ... I missed it, too and will now enable notifications for all of the forum ... Would be glad if you did something like that again and if you re...
One of the classical "why didn't I think of that" things ... interesting question and I never thought about that. I could imagine two options: 1) this...
As you see in the table on p.44 there is the option to include a +1 modifier to senses - so you can create goggles that work from your sensory level a...
My position is always to do what fits your game best. If the ability will not surpass the CP limit at character creation and your players as well as t...
To clarify: offensive abilities are allthose listed in the table on p.15? Would a mental blast then be permitted to use as a non-corporeal character a...
Okay, important points that I missed, thanks ... 🙂 If I am not mistaken this increases the costs quite significantly due to the ability field doubli...
Thanks, the trigger could be a good option. Possibly I read the time requirement in a different way ... "Making an Ability take a different amount of ...
I also think it really fits the genre well and would provide a really nice storytelling device. Should players start misusing it I would consider some...
Impressive collection of Heroes and Villains. Are they used in an active campaign? By the way: it seems to me you put the wrong date on your updates. ...