Illusions - Movemen...
 
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Illusions - Movement Cost

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Grackleflint
(@hireling)
Estimable Member
Joined: 8 years ago
Posts: 115
Topic starter  

In the Illusions Ability description there are two contradictory statements. Firstly it says "It takes the character’s entire Movement phase to create and maintain an Illusion." Secondly it says "More complex changes, such as adjustments to the illusion’s simple or repetitive motions or reactions, take 1” of Movement to implement."

If you use your entire Movement phase to create and maintain an illusion you won't have any movement left to make complex changes to the illusion.

Aside: I'm not sure why it's necessary from a design standpoint to force the illusion creator to remain stationary. It made sense in the context of 2.1 where Solid Illusions were extremely easy to abuse, but now it feels unnecessary. 


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Jeff Dee
(@jeff)
Trusted Member Admin
Joined: 12 years ago
Posts: 72
 

Whenever the rules say that something takes one inch of movement, we're just trying to say that it takes place on the character's movement phase. You can safely ignore this apparent contradiction. We'll post something in the errata to address it.

Re: requiring the character to remain stationary, you can always pay a little more to reduce that time requirement if you prefer.

-Jeff


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Grackleflint
(@hireling)
Estimable Member
Joined: 8 years ago
Posts: 115
Topic starter  

Thank you for the clarification and the suggestion, Jeff.


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