Illusions - Movemen...
 

Illusions - Movement Cost  

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Hireling
(@hireling)
Active Member
Joined: 5 years ago
Posts: 13
24/02/2019 7:12 pm  

In the Illusions Ability description there are two contradictory statements. Firstly it says "It takes the character’s entire Movement phase to create and maintain an Illusion." Secondly it says "More complex changes, such as adjustments to the illusion’s simple or repetitive motions or reactions, take 1” of Movement to implement."

If you use your entire Movement phase to create and maintain an illusion you won't have any movement left to make complex changes to the illusion.

Aside: I'm not sure why it's necessary from a design standpoint to force the illusion creator to remain stationary. It made sense in the context of 2.1 where Solid Illusions were extremely easy to abuse, but now it feels unnecessary. 


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Jeff Dee
(@jeff)
Member Admin
Joined: 9 years ago
Posts: 6
01/03/2019 10:49 am  

Whenever the rules say that something takes one inch of movement, we're just trying to say that it takes place on the character's movement phase. You can safely ignore this apparent contradiction. We'll post something in the errata to address it.

Re: requiring the character to remain stationary, you can always pay a little more to reduce that time requirement if you prefer.

-Jeff


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Hireling
(@hireling)
Active Member
Joined: 5 years ago
Posts: 13
03/03/2019 7:10 pm  

Thank you for the clarification and the suggestion, Jeff.


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