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Author Topic: North Texas Con - V&V 2.1 game
R_Mortisse
Cosmic Superhero
Posts: 309
Post Re: North Texas Con - V&V 2.1 game
on: June 28, 2012, 14:25

Oh. I openly admit these are 'cheat' writeups. But, like I said... I was shooting for an 'over-the-top' V&V con session. So, I *greatly* bent the rules.
(ODDLY, amongst my old V&V group.. .these guys would be considered 'lightweights'. *THAT* is just what you get, when the only available superhero rpg players locally, are a bunch of staunch 'power gamers'.)
Also, in my games, players can permanently 'burn' inventing points to acquire new powers -or- improve old ones. ...If that helps any.
What specifically about the writeups gives you a problem? Which ones? Are you talking about all of them or just Megadeath? Is my math off? (It occurs to me that I might have 'misapplied' weight-trianing, in my rush to get him ready for the con. I'll have to break out the calculater and doublecheck him.)

*shrug*

Laslty, if you think THESE guys are bad... Let me tell you about 'Green Hornet/Black Dragonfly' sometime... *HE*... 'RE-DEFINES' the term 'cheat'!! (I already told Tom about this guy. He knows what I am talking about/had to deal with to run a V&V campaign for my group.) THAT specific writeup set the standard for what I came to consider... 'V&V tough'. (He could literally throw down with Maxima and Behemoth, at the same time, and NOT even break a sweat.)

Experience level 9 is actually the point at which I stopped playing MEGADEATH. The 'power-level' of the game at that point had just gotten completely out of hand. (Any 'one' of the heroes in our group could have taken on the Destroyers singlhandedly... Well,... Mostly. And, 'everything else' in the V&V universe was just a 'joke' to fight.) That just seemed pointless to me. Not 'fun' at all. (I much preferred the simpler 'base line' V&V games we played in the beginning.) However, my players 'ate up' the higher-level adventuring. (That was kind of the main point behind the Mega-Game. To run something so totally 'off-the-charts', that nobody was the 'wuss hero' of the bunch. I ran it for yucks. But, my players thought it was great and took it much more seriously. Heck. They were STILL complaining about not having enough 'power', even after that. *sheesh*) I just kind of started using the 'quidelines' I established for that scenario, as my default guidelines for 'top tier' superheroes.

These days, if I get lucky enough to sit in on somebody else's V&V game... (and they will let me play Megadeath)... I'll first ask them what 'experience level' is acceptable for play through their scenario... and then I'll rewrite/scaleback Megadeath to that point. (Thats why I keep a ton of blanksheets onhand.) What you see here is the 'combat monster/master-level superhero' version. NOT really intended for continual, longterm scenario play and developement.

R_Mortisse
Cosmic Superhero
Posts: 309
Post Re: North Texas Con - V&V 2.1 game
on: June 28, 2012, 14:37

Additionally,
When I moved back from CA to TX,... and UPS graciously lost my covetted black 'V&V notebook' for me... I lost the 'current' (level 9) copy of Meg's stats. But, the original (turning brown and falling apart) level 1 sheet was still in amongst my other books. So, I used that as a base, and tried to 'flesh out' everything else from memory.
If I were smart I'd take 10 character sheets and writeup one sheet for each version of him, from levels 1 thru 10. That way I'd already have a version to play onhand, for any 'level' of V&V scenario I might stumble across.

Yeah! THAT actually sounds like a good idea. I might just do that!! {:-D
("The Big Book of MEGADEATH(s)")

DSumner
Cosmic Superhero
Posts: 1532
Post Re: North Texas Con - V&V 2.1 game
on: June 28, 2012, 23:12

Two very quick comments, as I've had a VERY long day. 1) These guys are TOUGH, 2) I'm really digging the artwork, and would love to see more.

Dracos
Cosmic Superhero
Posts: 594
Post Re: North Texas Con - V&V 2.1 game
on: June 29, 2012, 06:43

DS is dead on. That art work rocks.
I especially digging Mako, but they all are the bomb diggity :)

Majestic
Cosmic Superhero
Posts: 2370
Post Re: North Texas Con - V&V 2.1 game
on: June 29, 2012, 11:57

Yes, the art is amazing on all of these. I would love to see more as well! :)

V&V GM and player since 1982 (my current campaign is 22 years old); also run West End Games d6 Star Wars monthly, as well as the occasional The One Ring and Marvel Heroic Roleplaying game

Majestic
Cosmic Superhero
Posts: 2370
Post Re: North Texas Con - V&V 2.1 game
on: June 29, 2012, 11:59

Any chance you can post some of this art enlarged a bit? I made them larger, but they get a bit fuzzy at larger sizes. I'd love to see some of them a bit bigger.

V&V GM and player since 1982 (my current campaign is 22 years old); also run West End Games d6 Star Wars monthly, as well as the occasional The One Ring and Marvel Heroic Roleplaying game

R_Mortisse
Cosmic Superhero
Posts: 309
Post Re: North Texas Con - V&V 2.1 game
on: June 29, 2012, 14:27

Sure thing. If that doesn't bother anybody, I'll be happy to do it. (I still lhave most of the full-sized VVCG profile-art originals on my memory stick. So, it shouldn't be too big of a problem.) Seeing as I still havent figured out how to post an image into a forum post... I'll just go ahead and add them into my 'Con-game materials' gallery on Facebook, and Tom can repost them here. IF thats ok with him, that is?

calebhero
Cosmic Superhero
Posts: 316
Post Re: North Texas Con - V&V 2.1 game
on: June 29, 2012, 15:03

Sure no problem. More than happy to do that for you.

Majestic
Cosmic Superhero
Posts: 2370
Post Re: North Texas Con - V&V 2.1 game
on: June 29, 2012, 16:11

Thanks, guys! :)

V&V GM and player since 1982 (my current campaign is 22 years old); also run West End Games d6 Star Wars monthly, as well as the occasional The One Ring and Marvel Heroic Roleplaying game

DSumner
Cosmic Superhero
Posts: 1532
Post Re: North Texas Con - V&V 2.1 game
on: June 29, 2012, 19:55

Quote from R_Mortisse on June 29, 2012, 14:27
Sure thing. If that doesn't bother anybody, I'll be happy to do it. (I still lhave most of the full-sized VVCG profile-art originals on my memory stick. So, it shouldn't be too big of a problem.) Seeing as I still havent figured out how to post an image into a forum post... I'll just go ahead and add them into my 'Con-game materials' gallery on Facebook, and Tom can repost them here. IF thats ok with him, that is?

To post a picture, you'll have to load the images to a site like Photobucket (it's free), then copy and paste the image location inside a set of "image tags" Image.

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